FORTNITE V10.10 PATCH NOTES

All the FORTNITE V10.10 PATCH NOTES released today for PC, Playstation PS4, Xbox and switch, FORTNITE V10.10 PATCH NOTES out now

BATTLE ROYALE

WHAT’S NEW?

Retail Row
A Rift Zone has turned Mega Mall back into Retail Row, and prices have dropped significantly. These discounts come at the cost of increased danger — bargain-crazed Fiends are spawning in the Rift Zone, and they want the shopping center all to themselves. 

World Run LTM
Dip, dodge, and duck through treacherous traps, lava pits, and more to become the world’s fastest lane runner. 16 players race to complete the course. The first team to collect 30 coins wins!

EN_09CM_WorldCup_FeatIsland_WorldRun_Social.jpg

LIMITED TIME MODES

World Run LTM

Team Type: Squads | Respawning: On

  • 16 Players.
  • 4 Teams.
  • The team to collect 30 coins fastest wins.
    • In the event that two teams collect the same amount of coins, the team that was faster will win.

WEAPONS + ITEMS

  • Unvaulted only in the Sword Fight Squads and Duos LTMs:
    • Infinity Blade
      • Reduced the environmental damage from 10000 to 600.
  • Increased the number of resource stacks contained in Chests in Tilted Town from 1 to 3.
  • B.R.U.T.E. updates:
    • Added a targeting laser that appears as players load and fire missiles.
      • In addition to the B.R.U.T.E.’s gunner, this laser is visible to opponents and teammates.
      • This is to help give clarity to all players on where a gunner is aiming their rockets before they’re fired.
    • Improved visual and audio feedback during the self-destruct sequence.
    • B.R.U.T.E.s can now be entered directly from glider mode.
    • Updated B.R.U.T.E. spawn logic for large team respawn game modes.
      • B.R.U.T.Es will now spawn intermittently throughout the match instead of waiting for Storm phases to end.
    • B.R.U.T.E.s abandoned in the Storm will self-destruct after 30 seconds.
    • B.R.U.T.E.s will reappear on the minimap after 15 seconds if no player is in either seat.
  • We’ve lowered the spawn rates of the B.R.U.T.E. per Storm circle in Arena and Tournament playlists. We will continue to monitor the impact of this change in advance of next weekend’s Champion Series event.
    • Beginning of Match
      • 21.5% chance that between 1-3 B.R.U.T.Es will spawn
        • Previously was 100% chance that between 2-4 B.R.U.T.Es would spawn
    • Storm 1
      • 44% chance that between 1-4 B.R.U.T.Es will spawn
        • Previously was 100% chance that between 2-4 B.R.U.T.Es would spawn
    • Storm 2
      • 40% chance that between 1-2 B.R.U.T.Es will spawn
        • Previously was 100% chance that between 1-3 B.R.U.T.Es would spawn
    • Storm 3
      • 40% chance that between 1-2 B.R.U.T.Es will spawn
        • Previously was 66% chance that 2 B.R.U.T.Es would spawn
    • Storm 4
      • 10% chance that 1 B.R.U.T.E will spawn
        • Previously was 50% chance that 1 B.R.U.T.E would spawn
    • Storm 5
      • 3% chance that 1 B.R.U.T.E will spawn
        • Previously was 10% chance that 1 B.R.U.T.E would spawn

Bug Fixes

  • Fixed an issue in which opponents’ B.R.U.T.E.s would sometimes not be visible.
  • B.R.U.T.E.s can no longer be used to traverse the map faster than intended.
  • The turn rate of B.R.U.T.E.’s turret is no longer framerate-dependent.

GAMEPLAY

  • Retail Row
    • A Rift Zone has replaced the Mega Mall POI with Retail Row.
      • Retail Row now spawns hordes of Fiends who charge at players.
        • Fiends may drop a weapon, consumable, or ammo upon being eliminated.
        • Fiends cannot go outside the Retail Row Rift Zone.
  • Chests and ammo containers will now open when destroyed.
    • Known issue: Destroying a Chest or ammo container by destroying the object it is placed on will not open it. 
      • We plan to have this issue resolved in the v10.20 update.

Bug Fixes

  • The Week 1 and Week 2 Hidden Battle Stars can now be collected.
  • Fixed an issue in which the Bush would reset its displayed equip timer if the player tried to activate it multiple times. (Players would still be able to equip the Bush at the intended time, but the displayed timer would be incorrect.) 
  • Fixed an issue in which Supply Drop smoke would not appear if the box was not in sight.
  • Trees no longer turn into different kinds of trees upon being damaged.
    • This includes snow-covered trees no longer turning into non-snow-covered trees.
  • Fixed an issue in which Chests would sometimes already be broken or opened at the start of a match.
  • The “Welcome to Tilted Town” message no longer loops when players enter/exit Titled Town. It also no longer overlaps Storm warnings. 
  • Walking over in-motion Bottle/Fancy Flip Toys no longer causes a camera issue. 

EVENTS

  • Pushed a fix on August 5 to address an Arena matchmaking issue causing players to be matched within a wider Hype range than intended. 
    • Because players are now matched within a narrower Hype range, some players may experience longer queue times. This is to ensure higher-quality matches. 

PLAYGROUND

Bug Fixes

  • Fixed an issue involving Chests being unopenable in Tilted Town.

PERFORMANCE

  • Further improved performance to reduce the chance of players landing on POIs with a low level of detail. 

ART + ANIMATION

  • Plastic Patroller Outfit Visual Update
    • Added mud smears, wear and tear, and a brighter outline.
      • These changes were added to prevent this Outfit from providing a camouflage effect in certain areas of the map, which was making it very difficult to see.
    • All players who previously purchased this Outfit will have the option to refund it without using a Refund Token if they choose to do so.
      • Note: This refund option will be available for 30 days, with the timer starting after your next login.
  • Updated the Mecha Team Leader Outfit’s idle animation to its original version.

Bug Fixes

  • Improved the visuals of the Emotical Wrap on weapons.

AUDIO

  • Enabled reverb on PlayStation 4 and Xbox One.

UI

  • Contextual Tutorial System
    • A tip system designed to help guide and teach players new to Battle Royale.
    • This system displays tips to players during matches. Each tip appears in situations it is most relevant to.
    • Can be toggled “On” or “Off” in the Game Settings tab. 
      • It is set to “On” by default.
  • Updated the Item Shop background. 

Bug Fixes

  • The tiles for completed Missions no longer display “0%” and are no longer missing a check mark.
  • Suggested Challenges on the map screen no longer take up the entire space or show level-up Missions.
  • The tiles for Limited Time Missions no longer display “Soon” when it should display the time remaining.

REPLAY

  • In the Battle Map camera mode, the tracking now smoothly follows the path instead of jumping large steps.
  • Disabled Storm post-processing in Battle Map.
  • Added keyboard bindings to change the playback speed in replays. G now increases the playback speed, and Shift+G now decreases the playback speed. 

Bug Fixes

  • Changing the options for the Battle Map camera mode no longer resets the camera placement.
  • Battle Map no longer switches to a third-person view when the Battle Bus launches.
  • Disabled Squad visibility option in Battle Map when viewing a Solo match.

MOBILE

  • Push notifications system
    • The system can be managed in the device settings or in-game settings to toggle “On” and “Off.”
  • Safe zone will be respected on iOS X devices on the Battle Pass page.
  • Auto fire will now be applied to players with a Bush equipped.
  • Teammates and Quickbar HUDs will be displayed when spectating.
  • “Quit” button has been removed on the log out screen.
  • A single tap is needed to open the Map after it has been closed with ”X” at the top of the screen.
  • “Push To Talk” button is back while on the Battle Bus.

Bug Fixes

  • Resolved a crashing issue that would occur when leaving the game in the background after completing a match on Android.
  • Resolved a crashing issue that would occur when the device was put in sleep mode for more than 10 seconds on iOS.
  • B.R.U.T.E. buttons are now named appropriately. 
  • When players are selecting a match mode, no secondary selection border will appear.
  • The “Decline” button in the HUD layout tool will correctly remove any changes made.
  • The “Show Help” button will dismiss when entering the Battle Bus.
  • The Item Shop page will be centered for devices in 4:3 resolution.
  • The Battle Pass page indicator won’t duplicate.
  • The “Quick Heal” Button will not appear when players are in a Downed But Not Out state.
  • Autofire with Scoped Revolver correctly fires.
  • Pressing “X” on the Map to close it won’t disable right-stick functionality for the ‘Razer: Raiju’ controller.
  • Keyboard’s text box won’t stay on screen after locking and unlocking the screen while writing a gifting message on Android.
  • We’ve made graphical improvements in the following areas:
    • View All Rewards screen from the Battle Pass
    • Spray Sale Glider
    • Tac Bats Harvesting Tool 
    • Yonder Outfit variant 
    • Atmosphere Backpack
    • Catalyst Outfit eyes 
    • Vendetta Outfit 
      • Updated to look the same as it does other platforms. 

CREATIVE

WHAT’S NEW?

The B.R.U.T.E. 
Now usable in Creative!  Unleash mechanical mayhem in your games.

10BR_Social_Mech(B.R.U.T.E.)_Screenshot_Social.jpg

Manage Your Islands
Run out of space to build your new creations? You can now add and remove islands at will.

Camera Filter 
Adds a post-processing effect to players’ screens while they play.

ISLANDS

  • Updated Island Select menu.
    • Create up to 50 islands.
    • Islands available: 
      • Temperate, Meadow, Arctic, Frosty Fortress, Ice Lake, Canyon, Wasteland, Tropical, Rivers Edge, Volcano, Sandbar, Caldera, Kevin Floating, Black Glass, Grid and The Block.
    • Updated the Island Select UI to improve usability.
    • Added a Deleted Islands tab:
      • When islands are deleted they will appear in this area and can be recovered for a limited time. 
      • Once you have 50 islands and 5 deleted islands, the oldest deleted islands will be permanently lost each time you create a new island.
  • Islands are still named in the Description tab of the My Island menu.
    • Re-publishing an existing island will now update the original island code instead of creating a new one. 
  • The owner of a published code can lock their island code so players can only access the specified version of the published island by default by going to the code link on the Epic Games site and selecting the active version.

GAMEPLAY

  • Added new options to the Game and Game Settings menus:
    • Note: Everything below was added in v10.00 but was missing from the patch notes.
    • All Teams Must Finish: No, Yes (Default: No).
    • Win Condition: Most Rounds, Most Score (Default: Most Rounds).
    • Allow Aim Assist: Yes, No (Default: Yes).
    • PVP Pickaxe Damage: Default, None (Default: Default).
  • Visit the World Cup Creative Finals Trophy in the Creative Hub. You can even see the winners names etched into it.

Bug Fixes

  • Fixed a bug where games that switched players’ teams on death would not obey the maximum team size or team ratio settings.
  • Fixed a bug where a player joining a match in progress as a spectator would return to the Creative Hub when the game changed rounds.
  • Fixed an issue where players could bypass ‘Allow Out of Bounds’ settings when using Fly mode.
  • Fixed an issue where the Last Standing option did not end games upon final elimination.

WEAPONS & ITEMS

  • Reduced the environmental damage value of the Infinity Blade from 10,000 to 600 to allow it to be used with Creature Spawners.

Bug Fixes

  • Prop-O-Matic
    • Fixed a bug where a player would enter a broken state when using the Prop-O-Matic at the same time as removing it from their inventory.
    • Fixed an issue where the Prop-O-Matic was incorrectly using the rocket ammo icon.

for the full patch notes visit https://www.epicgames.com/fortnite/en-US/patch-notes/v10-10-patch-notes

in other news, https://www.gamer-plus.co.uk/pc/fracter-puzzler/

Matthew Wrightson

I have been playing games for over 30 years, I mainly focus on FPS, Sport and adventure type of games. When reviewing I keep an open mind and will write how I feel the game plays for me.

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